How do weapon statistics relate to game play?
I'm interested to know what the weapon stats mean in the game. I have made
some assumptions, but I'm curious to know if there is any official line on
them.
Take the following example of adding a short barrel to my rifle.
So does this mean that with reduced accuracy I'll have less chance to hit
an enemy, so more weapon spread. What about mobility? Is a higher value
better? Does it affect weapon swapping? Reloading? What benefits are there
of lots of noise?
There doesn't really seem to be anything in game to understand what the
stats actually mean in real terms.
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